AI Insights · Timothy · July 2024
Top 5 Snake Games on iOS in Belgium Q2 2024
Discover the performance of the top 5 snake games on the iOS platform in Belgium during Q2 2024, including insights on downloads, revenue, and weekly active users.
In Q2 2024, the top 5 snake games on the iOS platform in Belgium showcased varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each app's performance:
Snake.io - Fun Online Snake Published by Kooapps, this game saw its weekly revenue peak at $25 in mid-April, though it experienced fluctuations, ending June with $6. Downloads started strong with 1.5K in early April, but gradually declined to 812 by mid-June, before rebounding to 1.2K at the end of the quarter. Weekly active users showed a slight downward trend, decreasing from 11.2K in early April to 8.7K by the end of June.
Snake Clash! Supercent, Inc.'s game experienced a significant increase in revenue towards the end of the quarter, peaking at $110 in early June. Downloads were relatively stable, starting at 1.1K in early April and closing with 861 in late June. Weekly active users rose steadily, starting from 2.6K in early April to 3K by the end of June, reflecting consistent engagement.
slither.io For Lowtech Studios LLC’s game, revenue remained at $0 throughout the quarter. Downloads fluctuated, beginning with 686 in early April and ending with 779 in late June. Weekly active users maintained a steady range, starting at 6.5K in early April and ending at 6.4K, with minor variations throughout the quarter.
Snake Run Race・3D Running Game This game from Freeplay LLC had minimal revenue, peaking at $7 in early May. Downloads saw a peak of 383 in mid-April but generally trended downwards, closing at 87 by the end of June. Weekly active users started at 2.1K in early April and slightly decreased to 1.9K by the end of June, indicating a steady user base.
Tangled Snakes Published by Popcore GmbH, this game’s revenue showed a positive trend, peaking at $42 in early June. Downloads had a notable increase towards the end of the quarter, with a peak of 296 in late May. Weekly active users increased from 1.6K in early April to 1.7K by the end of June, showing gradual growth in user engagement.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.